![]() ![]() Much appreciated! :beatmeat: I honestly can't believe this. Then re-start the game, and the texture loading problems and endless loading screens should go away. With "DirectDraw" highlighted on the left side of the window, right-click "EmulationOnly" on the right side of the window > Modify > Change "Value data" to 0 > OK > File > Exit. HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\DirectDraw Search for and run "RegEdit" (Registry Editor) > Click through the options on the left side of the window to drill down until you find the following key: To enable DirectDraw Acceleration in 32-bit mode, do the following: ![]() Unfortunately, that doesn't help with Bully: Scholarship Edition, because Bully is a 32-bit game.) (If you choose "Run 64-bit DxDiag", and then click the Display tab, you will probably notice that "DirectDraw Acceleration" IS ENABLED in 64-bit mode. Click the Display tab, and you will notice that "DirectDraw Acceleration" is DISABLED. then if you do dxdiag, 32bit direct draw should be enabled, whereas it was disabled beforeįor anyone else experiencing this problem in Windows 7, use the Start button to search for and run "DxDiag" (DirectX Diagnostic Tool), and DON'T click "Run 64-bit DxDiag", because the program defaults to 32-bit, and that is where the problem lies. Apparently directdraw for 32bit stuff was on SIMULATION only. google how to disable directdraw simulation from regedit. Originally posted by Captain Hindsight:Oops, I figured it out. ![]()
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